It's under Macintosh HD/Users/YourMacUsername/Library/Application Support/Steam/SteamApps. From there, game files are under /common, and source mods are, appropriately, under /sourcemods. The reason it's so hard to find is because the Library folder in the above path is hidden from view in Finder. I only found it by following the above advice to have Steam take you straight to a game's local files.
To un-hide the folder permanently, open the Terminal (in your Applications folder under Utilities) and run this command: chflags nohidden /Library And that should do it. If, for some reason, you ever want to re-hide it, just run the same command while replacing 'nohidden' with 'hidden'. Alternatively, the SIMPLEST way to install mods is using CKAN, the Comprehensive Kerbal Archive Network. Using the CKAN frontend, you can easily select mods to install, remove, or update, and it will notify you of any other dependencies to make your mods work. It quite literally takes all of the headaches out of modding the game.
The biggest recommendation of all, however, is that you MAKE A COPY of your Steam install into a seperate folder BEFORE you mod anything, and then mod the copy. This does two things: 1) preserves your Steam install from any potential 'mod breakage' if something goes awry, and 2) preserves your mod install from getting broken by and updates to the game via Steam. It's just good sense, if you have the HDD space to support two installations of the game. It's also a good way to allow yourself to experiment with modding, while always having the ability to play the game unmodded at any time if you choose to, without having to 'unmod' and deal with the save-game and.craft conflicts that arise from removing mods. Here's how it's done for Macs.
What you need to to first is open up Steam, and then navigate to your library tab once Steam is up and running. Then, on the list that's on the left where all your games are listed, right click the game that you want to apply the mod to.
A mini menu will pop up showing a list of options. At the very bottom there is an option called 'properties.'
Click that, and Steam will open up a separate window showing the properties of your selected game. In that window are five tabs. General, updates, local files, betas, and DLC. In this scenario, you want to go to the local files tab.
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In that tab there are four buttons. Browse local files, back up game files, delete local game content, and verify integrity of game cache.
Click 'browse local files' and Finder will open up a window that shows the game's own dedicated folder with all of its files needed to play. If any ONE of those files are missing, the game might not play properly, so be careful. Finally, drag what ever mod you want to add and you're done. Only thing left to do now is to boot the game up and see if it worked.
I tried this with the uncensored mod for HuniePop, and it worked splendidly. Be warned that if the mod does not function properly or at all, the reason is most likely because it is incompatible with the current version of the game, if it gets any updates that is. In this scenario, I would suggest giving the developer a heads up. Not the developer of the game itself, but the specific mod. Chances are they'll try to fix it to make it compatible with the updates.
Hope this helps! Messaggio originale di:Here's how it's done for Macs. What you need to to first is open up Steam, and then navigate to your library tab once Steam is up and running. Then, on the list that's on the left where all your games are listed, right click the game that you want to apply the mod to. A mini menu will pop up showing a list of options.
At the very bottom there is an option called 'properties.' Click that, and Steam will open up a separate window showing the properties of your selected game. In that window are five tabs.
General, updates, local files, betas, and DLC. In this scenario, you want to go to the local files tab. In that tab there are four buttons. Browse local files, back up game files, delete local game content, and verify integrity of game cache. Click 'browse local files' and Finder will open up a window that shows the game's own dedicated folder with all of its files needed to play. If any ONE of those files are missing, the game might not play properly, so be careful. Finally, drag what ever mod you want to add and you're done.
Only thing left to do now is to boot the game up and see if it worked. I tried this with the uncensored mod for HuniePop, and it worked splendidly.
Be warned that if the mod does not function properly or at all, the reason is most likely because it is incompatible with the current version of the game, if it gets any updates that is. In this scenario, I would suggest giving the developer a heads up. Not the developer of the game itself, but the specific mod. Chances are they'll try to fix it to make it compatible with the updates. Hope this helps! Steam library Right click KSP Properties Local Browse Local Files: opens KSP files in finder Drag the mod folder to the GameData folder in the KSP window. If the mod folder is called GameData, hold option and drag the file to the KSP window.
You should get a prompt. Click on merge. If the mod you're using has a 'Ships' folder, merge that with the 'Ships' folder in KSP.
It's under Macintosh HD/Users/YourMacUsername/Library/Application Support/Steam/SteamApps. From there, game files are under /common, and source mods are, appropriately, under /sourcemods. The reason it's so hard to find is because the Library folder in the above path is hidden from view in Finder. I only found it by following the above advice to have Steam take you straight to a game's local files. To un-hide the folder permanently, open the Terminal (in your Applications folder under Utilities) and run this command: chflags nohidden /Library And that should do it. If, for some reason, you ever want to re-hide it, just run the same command while replacing 'nohidden' with 'hidden'.
Alternatively, the SIMPLEST way to install mods is using CKAN, the Comprehensive Kerbal Archive Network. Using the CKAN frontend, you can easily select mods to install, remove, or update, and it will notify you of any other dependencies to make your mods work. It quite literally takes all of the headaches out of modding the game. The biggest recommendation of all, however, is that you MAKE A COPY of your Steam install into a seperate folder BEFORE you mod anything, and then mod the copy. This does two things: 1) preserves your Steam install from any potential 'mod breakage' if something goes awry, and 2) preserves your mod install from getting broken by and updates to the game via Steam. It's just good sense, if you have the HDD space to support two installations of the game.
It's also a good way to allow yourself to experiment with modding, while always having the ability to play the game unmodded at any time if you choose to, without having to 'unmod' and deal with the save-game and.craft conflicts that arise from removing mods. Here's how it's done for Macs. What you need to to first is open up Steam, and then navigate to your library tab once Steam is up and running. Then, on the list that's on the left where all your games are listed, right click the game that you want to apply the mod to. A mini menu will pop up showing a list of options. At the very bottom there is an option called 'properties.' Click that, and Steam will open up a separate window showing the properties of your selected game.
In that window are five tabs. General, updates, local files, betas, and DLC. In this scenario, you want to go to the local files tab. In that tab there are four buttons. Browse local files, back up game files, delete local game content, and verify integrity of game cache. Click 'browse local files' and Finder will open up a window that shows the game's own dedicated folder with all of its files needed to play.
If any ONE of those files are missing, the game might not play properly, so be careful. Finally, drag what ever mod you want to add and you're done. Only thing left to do now is to boot the game up and see if it worked. I tried this with the uncensored mod for HuniePop, and it worked splendidly.
Be warned that if the mod does not function properly or at all, the reason is most likely because it is incompatible with the current version of the game, if it gets any updates that is. In this scenario, I would suggest giving the developer a heads up. Not the developer of the game itself, but the specific mod.
![Mac Mac](http://www.services.mactee.de/ksp/pics/ModSelection_v2.3.0.0.png)
Chances are they'll try to fix it to make it compatible with the updates. Hope this helps! Originally posted by:Here's how it's done for Macs. What you need to to first is open up Steam, and then navigate to your library tab once Steam is up and running.
Then, on the list that's on the left where all your games are listed, right click the game that you want to apply the mod to. A mini menu will pop up showing a list of options. At the very bottom there is an option called 'properties.'
Click that, and Steam will open up a separate window showing the properties of your selected game. In that window are five tabs. General, updates, local files, betas, and DLC. In this scenario, you want to go to the local files tab.
In that tab there are four buttons. Browse local files, back up game files, delete local game content, and verify integrity of game cache. Click 'browse local files' and Finder will open up a window that shows the game's own dedicated folder with all of its files needed to play. If any ONE of those files are missing, the game might not play properly, so be careful.
Finally, drag what ever mod you want to add and you're done. Only thing left to do now is to boot the game up and see if it worked. I tried this with the uncensored mod for HuniePop, and it worked splendidly. Be warned that if the mod does not function properly or at all, the reason is most likely because it is incompatible with the current version of the game, if it gets any updates that is. In this scenario, I would suggest giving the developer a heads up. Not the developer of the game itself, but the specific mod. Chances are they'll try to fix it to make it compatible with the updates.
Hope this helps! Steam library Right click KSP Properties Local Browse Local Files: opens KSP files in finder Drag the mod folder to the GameData folder in the KSP window. If the mod folder is called GameData, hold option and drag the file to the KSP window. You should get a prompt. Click on merge.
If the mod you're using has a 'Ships' folder, merge that with the 'Ships' folder in KSP.